In the second week of November, we’ve released a bunch of improvements to Design Systems in the following areas: symbol overrides, Google Fonts, Design Systems Libraries, and Design Systems documentation. In the UXPin Editor, we’ve worked on the performance, added iPhone X canvas size, animations for the “Go to page” interaction, and fixed issues with
(…)UXPin Blog — Design Studio
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UXPin Changelog November 2017 #16
During the first week of November, we’ve released a bunch of small improvements to Design Systems including the following areas: fonts, color picker, and copy/paste for nested symbols. In the UXPin Editor, we’ve added the possibility to drag and drop layers. We’ve also improved element selection in interactions. Details below. Design Systems Possibility to copy
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UXPin Changelog October 2017 #15
During the last week of October, we’ve added a bunch of small improvements for Design Systems including a color picker, search and performance optimization. In the UXPin Editor, we’ve improved deleting guides and added the possibility to choose multiple layers. We’ve also released a new version of Sketch plugin v4.9.1 that fixes problems with unsuccessful
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UXPin Changelog October 2017 #14
This week we’ve introduced the possibility to rearrange categories in Design Systems (both documentation, and Libraries), improvements to Smart Guides, nested symbols, and text styles. We’ve also released two versions of our Sketch plugin – v4.8 and v4.9. Details below. Design Systems Ability to rearrange categories in a Design Systems Library. Ability to rearrange categories in Design
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UXPin Changelog October 2017 #13
This week we’ve introduced improvements to Design Systems, Sketch plugin, and Editor. Details below. Design Systems Review the changes while syncing symbol to/from library in the properties panel. Create and manage categories in the Design System documentation. Possibility to drag text styles from Design System Library to canvas. Sketch After removing a Design System Library in Sketch, clicking
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UXPin Changelog September 2017 #12
Here is a portion of improvements for Design Systems, our Editor, and a release of a new version of the Sketch plugin 4.7.1. Details below. Design Systems Export design tokens from the Design System in a YAML format. Instantly update all symbols on the canvas with the master version from Design System Library. Update to the
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UXPin Changelog September 2017 #11
This week we’ve released improvements for Design Systems, our Editor, and a new version of the Sketch plugin 4.7. Details below. Design Systems Added “X” to close the Design Systems Library panel. Replaced “from scratch” creator with an empty Design System. Sketch (Plugin 4.7) View, use, and edit your Sketch Libraries in UXPin. Use custom
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UXPin Changelog September 2017 #10
This week we’ve released improvements for Design Systems, our Editor, and a new version of Sketch plugin 4.6.1. Details below. Design Systems Ability to add colors with the hex code directly in the Design System Library in UXPin. Sketch (Plugin 4.6.1) Ability to add colors with the hex code directly in the Design System Library
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Website Prototyping: The Hands-on Guide
What makes a user flow work? Here’s a five-minute guide to rapid prototyping, full of examples and instructions.
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Between ‘Wireframe’ and ‘Mockup’ Lies a World of Nomenclature
Most will agree that design process moves through stages. But not everyone agrees on what those stages are. The answer is a matter of fidelity.
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Styleguide: All Your Prototype Assets in One Place
Our new style guide feature lets your team download a host of assets from your UXPin prototypes to make your rapid design workflow convenient.
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Enterprise UX Case Study: Improving Usability Under Tight Deadlines
See the UX process behind creating and launching an enterprise feature under tight timing.
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UX Case Study: How Hubspot Redesigned Their Homepage
Step-by-step process for data-informed UX in the enterprise.
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Forget Tedious Documentation: How to Prototype Your Requirements Instead
A step-by-step guide by product manager with 10+years experiece.
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The Wrong Way to Prototype
Avoid the pitfalls of practicing the wrong prototyping process. Know when to use low and hi fidelity prototypes.
UXPin is a product design platform used by the best designers on the planet. Let your team easily design, collaborate, and present from low-fidelity wireframes to fully-interactive prototypes.
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